Parsons

  • OVERVIEW

    The Creative Coding minor provides a hands-on opportunity to explore the making of code-based interactions for the creative fields. In this minor, students build art and design projects that are critically engaging, socially aware experiences making use of various media, programming languages, and technologies. In studio and seminar courses, students investigate the aims and historical contexts of technical work in the creative fields; the concepts, media, and techniques used; and solutions to creative problems using software and hardware. Students prototype and iterate with code using various forms of inputs/outputs, sensory information, environmental conditions, and emotive responses. Students can explore varieties of scale, form, and style — from issues of privacy and socially responsible approaches to urban landscapes and large-scale immersive environments.

    The Creative Coding minor draws upon academic offerings and faculty knowledge across the university but has a particular affinity with AMT’s Design and Technology programming and, of course, studio practice across Parsons in general. This is evidenced in the subject areas of Studio Practice/Iterative Creative Process and Making with Code.

    The Creative Coding minor requires successful completion of 18 credits across four subject areas, as outlined in the curriculum chart below.

    Note: Students majoring in Design + Technology with a track in Creative Technologies are restricted from pursuing this minor.

    LEARNING OUTCOMES

    A student who has completed this minor should be able to demonstrate:

    • Understanding of the various historical contexts of creative technology, choosing a context to work within, and applying approaches and techniques relevant to that context.
    • Understanding of basic design knowledge, history, research principles, concepts, media, and formats for an interactive project
    • Competence in prototyping and iterating with various forms of software and hardware used in creative technology and applying them in a critically engaging way using interaction design principles
    • Competence in forming creative questions as well as building and presenting engaging technical responses that are critical in nature and provide a unique perspective on the chosen subject matter
    • Competence in using code as a method of creative expression in interactive projects, ranging from educational platforms to experimental installations
    • Understanding of the intrinsic relationship between physical, analog environments and digital experiences

    Curriculum

    Subject Area Course Options Requirements
    Theory and Precedent Courses 3 credits
    Studio Practice/ Iterative Creative Process

    0–3 credits

    * Students who have already completed one of these courses, or will do so for their major, should instead select another course in the subject area "Making with Code."

    Making with Code

    6-9 credits

    * ADHT faculty advisor permission required.

    Beyond the Screen Up to 6 credits

    ELIGIBILITY

    Minors are available to undergraduate students across The New School except those students at Lang and in the Bachelor's Program for Adults and Transfer Students who are completing a self-designed BA or BS in Liberal Arts, who are not permitted to declare minors. For students at Lang or in the Bachelor's Program for Adults and Transfer Students who are interested in pursuing deeper study of this subject area, opportunities are available through the self-designed major in Liberal Arts. To explore this option, contact an academic advisor or read more information about self-designed options for Lang or the Bachelor's Program for Adults and Transfer Students.
    For questions regarding this minor’s curriculum, including requests for course substitutions, please contact Brendan Griffiths, assistant professor, at griffitb@newschool.edu.

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